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Join date: 2009-11-12

PostSubject: Contribution Point System   Thu Nov 12, 2009 7:39 pm

Contribution Point System (CPS) The CPS was established on 04/27/09 by the Vice Captains and selected Shinigami's of Seireitei and approved by the Captain Commander in order to create a system to keep track of the contributions made to the guild bank. Therefore, in order to keep accurate data of all contributors to the guild bank, it is necessary to fully utilize the CPS. Essentially, the amount of contribution you perform will result in how much you are rewarded.

For example, for every guild bank dungeon run you perform and complete you are awarded 1 contribution point. By saving a total of 50 points you are authorized to withdraw 50 million from the guild bank to use at your own discretion. Also withdraws are incremented by 50 points; therefore, you can only withdraw from the guild bank if you have 50 points, 100 points, 150 points, and so on. Thus if you saved up 500 points you are authorize to withdraw up to 500 million from the guild bank.

In essence, you are rewarded for contributing to yourself. Remember the guild bank purpose: is to supply the guild members with the proper gear so that they can be effective in carrying out their mission such a hunting bosses and completing dungeons. Therefore, your getting better gear and on top of that your getting rewarded for your hard work.

The guild storage is where we store our items that we receive from dungeons and bosses. We resell these items to the guild members for 50% off from real-time Auction House price, the money we receive from the purchase is directly deposited to the guild bank which is in turns used to fund the guild members gear. In essence, it is a chain effect where the money is always used to help the guild. What makes this guild method work is due to the guild core values "Guild First Before Self" with this type of mindset and the dedicated Vice Captains who make this a possibility, we can ensure that everyone is taken care of.

Earning CPS

Priority 1 - Lost Island
Description: Maximum number of players per party is 4. Entry items are
paid by the guild bank. After successfully completing the dungeon, you
will be awarded 1 CPS.

Priority 2 - CA6
Description: Maximum number of players per party is 4. Entry items are
paid by the guild bank. After successfully completing the dungeon, you
will be awarded 2 CPS.

Priority 3 - Frozen tower of the undead (EOD B2F)
Description: Maximum number of players per party is 2. Entry items are paid by the guild bank. After successfully completing the dungeon, you will be awarded 2 CPS.

Priority 4 - Altar of Sienna
Description: Maximum number of players per party is 2. Entry items are
paid by the guild bank. After successfully completing the dungeon, you
will be awarded 1 CPS.

Priority 5 - Altar of Sienna B2F
Description: Maximum number of players per party is 4. Entry items are
paid by the guild bank. After successfully completing the dungeon, you
will be awarded 2 CPS.

Priority 6 - Illusion Castle
Description: Maximum number of players per party is 2. Entry items are
paid by the guild bank. After successfully completing the dungeon, you
will be awarded 1 CPS.

Priority 7 - Illusion Castle B2F
Description: Maximum number of players per party is 4. Entry items are
paid by the guild bank. After successfully completing the dungeon, you
will be awarded 1 CPS.

Priority 8 - Forgotten Temple B2F
Description: Maximum number of players per party is 7. Entry items are
paid by the guild bank. After successfully completing the dungeon, you
will be awarded 1 CPS.

Priority 9 - Maquinas Outpost
Description: Maximum number of players per party is 7. Entry items are
paid by the guild bank. Used as training, avoiding personal costs. CPS
awarded at the present time is 0.
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